About me

About me

Serhan Ulkumen

AR / VR Developer

I’m a last year computational neuroscience student in the University of Southern California, as well as an interactive media developer with a focus in augmented and virtual reality. I would like to merge these fields by building video games and applications that improve cognitive performance and create patient centric solutions.

View Work
Resume

Resume

Co-founder, Developer

  • Awarded Fellowship to USC Michelson Center for Convergent Biosciences
  • Health Tech
  • React Native / Mobile App Development
  • Statistical Models and Data Visualization

Infusion is a scheduling and side effect tracking app for patients who are going through chemotherapy.
"Scheduling chemotherapy around life instead of life around chemotherapy." The app allows patients to track and monitor side effects, predict future moods/symptoms, and optimize their chemotherapy regimen around special events and key dates."

Hackathon Winner 2015 (Awarded $10,000)

  • Medical Technology
  • AR / VR Developer
  • C# , Unity3D

Winners of the first USC Center for Body Computing VR Hackathon were Brian Cohn, Dilan Shah and Serhan Ulkumen who created "20/20 Hindsight," a virtual reality experience aiming to show users the effects of retinal myopic degeneration. The target patient group for their product is individuals who have been diagnosed with diabetes, as they are at an increased risk of developing eye diseases that can cause vision impairment and blindness (e.g., retinopathy, cataracts and glaucoma) if they don't have regular eye exams, maintain a steady blood-sugar level, take prescribed medications, follow a healthy diet, exercise regularly and avoid smoking.

http://hyndsighthealth.com/

http://www.prnewswire.com/

Augmented Reality Developer

  • Augmented Reality
  • Unity3D
  • Graphic Design

Developed AR applications and Digital Media Installations for industry leading clients and organizations, including the IEEE, Qualcomm, and SxSW Interactive. Project pipelines include Unity3D Game Engine, Autodesk Maya Modeling tools, and Vuforia Image processing plugin.

http://heavy.io

Game Development Intern, Unity3D and JavaScript

  • Game Development
  • Virtual Reality
  • Web Development

Developed educational games for clients. Such as a web based cultural training game for DoD training built entirely in JavaScript. Other projects focused on Samsung GearVR written in C# on Unity3D with additional experience with media tools for UI design, sound editing, and 3D modeling.

http://backcode.com

Founding Member / VP of Development

  • VR/AR Projects
  • Community Outreach
  • Developer Workshops

Founding member and first VP of development for the Virtual Reality Southern California (VRSC) organization at the University.

http://www.uscvr.com/

Student

  • Computational Neuroscience
  • Innovation: Digital Entrepeneur
  • 3D Animation & Special Effects

B.S. in Computational Neuroscience, with an emphasis on cognitive psychology and neurolinguistics.

Minor in Digital Entrepreneurship, prompted by desire to implement solutions to social, medical and environmental issues.

Completed additional coursework in 3D Modeling and Animation.

My skills

Skills

Developer

C++
80%
Java
80%
HTML5 / JavaScript
85%
C# / Unity
90%

Languages

French
70%
Spanish
90%
Turkish
100%
English
100%

UX Designer

Photoshop
75%
Illustrator
70%
Maya
85%
Clients

Testimonials

Press